Reiga aside, this one’s a listicle with a hook: Traxion has ranked every Star Wars racing game from worst to best, timing the piece to the incoming release of Star Wars: Galactic Racer. It’s a nostalgia-and-context exercise rather than hard news — a look back across the franchise’s on-track history, from the pod-racing efforts most sim fans will remember to the lesser-known entries that have faded from view, all lined up ahead of the new title landing.
There’s no sim-specific announcement to chew on here, and Galactic Racer itself is a wildcard — arcade racers wearing a blockbuster licence rarely aim at the simulation crowd. But the ranking is a decent primer if you’re curious where the new game sits in a lineage that stretches back decades, and whether the series has ever produced anything with genuine driving depth or just spectacle.
Why it matters to sim racers: not much directly, and we’d be overselling it to pretend otherwise. Star Wars racing games have historically lived firmly in the arcade lane, so nobody should expect Galactic Racer to trouble your rF2 or iRacing seat time. Still, licensed racers occasionally borrow ideas worth watching — handling models, force feedback, wheel support — and a franchise this big getting another shot is worth a glance, if only to see whether it treats driving as more than set dressing. Treat Traxion’s list as a fun bit of franchise history rather than a buying guide, and keep expectations calibrated to a galaxy far, far from the pit lane.
Originally reported by Traxion.
