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Final Redout 2 update released, adds a new game mode

Redout 2's 'final' update has been released, adding the elimination-style 'Rush' mode to the super-speedy anti-grav racer. The post Final Redout 2 upd

Redout 2’s last planned update is out, and it adds one more way to race: an elimination format called Rush.

The anti-gravity racer’s developers have labelled this its “final” update. The main addition is the Rush mode. The source summary describes it only as elimination-style, so we don’t yet know how it works in detail, such as when drivers get knocked out or how many survive each round. The core idea is simple, though: you don’t just need to finish ahead, you need to avoid being the one cut from the field.

Calling it the final update matters on its own. It suggests the game is reaching the end of its active development, so what’s in it now is probably close to the finished package. If you’ve been waiting for Redout 2 to “settle” before buying, this looks like that point.

For sim racers this is clearly not a sim. Redout 2 is an arcade racer built on extreme speed, not on tyre models or realistic setup work. It still has some value for people who mostly drive more serious titles. A game this fast trains you to look further ahead, make quick decisions and stay calm when everything comes at you at once, and those skills carry over to a crowded first lap anywhere. An elimination mode adds the kind of pressure that pushes you to stay consistent instead of going all out for a single fast lap.

If you want a break from fuel calculations and tyre temperatures, this update gives you a reason to come back. Just don’t expect it to say anything about how a real car behaves at the limit. Redout 2 doesn’t try to, and it’s open about that.

Originally reported by Traxion.

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