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Opinion: Sony ditching physical games is bad, but is there an alternative?

With news emerging that Sony intends to kill off physical game production, we take a look at why this is terrible for gamers and why there's probably

Sony is reportedly planning to pull the plug on physical game production, moving fully toward a digital-only future — and Traxion has weighed in with an opinion piece arguing that it’s a genuine loss for players, even if there’s little any of us can do to stop it.

The gist is straightforward: if the disc goes away, so does a chunk of ownership. No more buying a game secondhand, lending it to a friend, reselling it when you’re done, or trusting that it’ll still work years down the line regardless of whether a storefront is still online. Traxion’s take is blunt about the downside while acknowledging the reality — the industry has been drifting this way for a while, and consumer pushback historically hasn’t reversed it.

Why does this matter to sim racers? Because our corner of gaming leans hard on longevity. Titles like Gran Turismo get supported, patched, and played for years, and plenty of us keep older sims installed long after they’ve left the spotlight. A digital-only model puts the long-term fate of those games in the hands of whoever’s running the servers and licensing deals. Music tracks expire, licensed cars and circuits get pulled, and delisted games can quietly become unbuyable. A physical copy at least gives you something on the shelf; a digital license is a permission slip that can be revoked.

None of this is confirmed policy from Sony, and it’s an opinion piece rather than an announcement — so treat it as a warning shot, not a done deal. But for a genre built on replaying the same beloved tracks for a decade, the shift away from physical ownership is worth keeping an eye on. If your favourite GT release someday vanishes from the store, a disc might be the only version you can still count on.

Originally reported by Traxion.

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