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Featured image of post The history of Pikes Peak Hillclimb in sim racing, and why its currently missing

The history of Pikes Peak Hillclimb in sim racing, and why its currently missing

The Peaks Peak International Hillclimb is one of motorsports' most-feared challenges. Amongst the Rocky Mountains, an intestinal road rises to over 14

Traxion has published a retrospective on Pikes Peak’s odd place in sim racing: the mountain that terrifies real drivers has almost no permanent home in the games most of us play.

The premise is simple enough. The International Hill Climb runs a twisting road up into Colorado’s Front Range, topping out somewhere above 14,000 feet, where the air thins enough to hurt engines and drivers alike and where a mistake puts you off the edge rather than into a gravel trap. It has been one of motorsport’s genuine tests of nerve for over a century. And yet, as the piece lays out, the venue’s history in sim racing has been intermittent — appearing, disappearing, and currently absent from the sims where you’d most expect to find it.

Traxion’s article covers how it got that way. We’re not going to reproduce their reporting here; it’s worth reading in full at the link.

Why it matters: Pikes Peak is one of a handful of circuits — Bathurst before the licensing shook loose, the Nordschleife in its various states of legal purgatory — where availability has more to do with rights holders than with whether a studio can build it. That’s a familiar story for anyone who’s watched a favourite track vanish from a title between updates. It also makes the modding community’s work look less like enthusiasm and more like preservation. A course that exists only in someone’s unofficial conversion is a course that can go away entirely.

Whether Pikes Peak returns officially is anyone’s guess. Traxion doesn’t promise an answer, and neither will we. But it’s a reminder that the tracks we can drive are a smaller set than the tracks that exist, and the gap isn’t always about difficulty.

Originally reported by Traxion.

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